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38AmbushAlley.singe |
BlueThunder.singe |
Emulator.singe |
font_BlueStone.ttf |
font_chemrea.ttf |
font_LED_Real.ttf |
frame_38AmbushAlley.txt |
frame_BlueThunder.txt |
frame_Hydrosub2021.txt |
frame_PopsGhostly.txt |
frame_SonicFury.txt |
Hydrosub2021.singe |
PopsGhostly.singe |
SonicFury.singe |
sound_ActionMax.wav |
sound_ASteadyAimIsCritical.wav |
sound_BadHit.wav |
sound_GameOver.wav |
sound_GetReadyForAction.wav |
sound_GoodHit.wav |
sound_Gunshot.wav |
sprite_38AmbushAlley.png |
sprite_ActionMax.png |
sprite_BlueThunder.png |
sprite_Bullet.png |
sprite_Crosshair.png |
sprite_Hydrosub2021.png |
sprite_LightOff.png |
sprite_LightOn.png |
sprite_PopsGhostly.png |
sprite_SonicFury.png |
video_38AmbushAlley.dat |
video_38AmbushAlley.m2v |
video_38AmbushAlley.ogg |
video_ActionMaxIntro.dat |
video_ActionMaxIntro.m2v |
video_ActionMaxIntro.ogg |
video_BlueThunder.dat |
video_BlueThunder.m2v |
video_BlueThunder.ogg |
video_Hydrosub2021.dat |
video_Hydrosub2021.m2v |
video_Hydrosub2021.ogg |
video_Menu.dat |
video_Menu.m2v |
video_Menu.ogg |
video_PopsGhostly.dat |
video_PopsGhostly.m2v |
video_PopsGhostly.ogg |
video_SonicFury.m2v |
video_SonicFury.ogg |